Gameplay: Difference between revisions

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Colloquially, '''gameplay''' measures fun in a [[game]]; more accurately, gameplay comprises the challenges a game presents to players and the actions that players may take in response. The term was originally coined to describe [[video game]]s, though its popularity has begun to see use in the description of other, more traditional, game forms.
Colloquially, '''gameplay''' is a measure of fun in a [[video game]]; more accurately, gameplay is the degree and nature of the interactivity that a game includes, i.e., the challenges a game presents to players and the actions that players may take in response.  
 
Gameplay is the primary criterion for categorizing video games into [[Video game genres|genres]]. For example, a game set in first-person perspective and allows a player's avatar to fire weapons is a first-person shooter.

Revision as of 08:31, 30 January 2010

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Colloquially, gameplay is a measure of fun in a video game; more accurately, gameplay is the degree and nature of the interactivity that a game includes, i.e., the challenges a game presents to players and the actions that players may take in response.

Gameplay is the primary criterion for categorizing video games into genres. For example, a game set in first-person perspective and allows a player's avatar to fire weapons is a first-person shooter.