Gameplay/Bibliography

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A list of key readings about Gameplay.
Please sort and annotate in a user-friendly manner. For formatting, consider using automated reference wikification.
  • Egenfeldt-Nielson, Simon, Jonas Heide Smith, and Susana Pajares Tosca. 2008 Understanding Video Games: The Essential Introduction. New York, NY: Routledge. ISBN 0-41597-721-5
  • Perron, Bernard and Mark J.P. Wolf. 2008. The Video Game Theory Reader 2. New York, NY: Routledge. ISBN 0-41596-283-8
  • Rollings, Andrew and Ernest Adams. 2003. Andrew Rollings and Ernest Adams on Game Design. Berkeley, CA: Peachpit Press. ISBN 1-59273-001-9